Juggernaut 3d printed robot

Hi guys,
I have the pleasure to show one of my latest works to test the making of a 3d print with joints, that can perform some movements and poses.

The robot is modeled in Autodesk Maya, It is divided into several parts. I use also Zbrush for the joints and print it with a Creality Ender3.

Sculpting and Painting a Daemonette for 3d printing

Hello guys,
I’ve worked on this model of Daemonette in my free time, sculpted and polypainted in zbrush. The model is also tested for 3d printing with an Ender3, sliced in 3 different parts (lower,upper bust and head with horns)  and printed at 0.08 layer height, it’s 10 cm high.

More images at My Artstation Page

Cheers!

Sculpting and printing a Sphynx Head

Hi guys, making a Sphynx head in zbrush!

It’s a personal project that I’ve been working in my spare time for 3d  Printing purpose. It is a Sphynx head upgrade from my first Sphynx project  

It’s printed with a Creality Ender3, and it’s one of my first 3d print test. I also test some silicon mold and resin cast for produce some copies.

I also wanted to take a couple images for illustration and i decided to paint this model in Substance Painter and take some render shots in Maya with Arnold Render.

More images at My Artstation Page

Cheers!

Sculpting a Dragon in zbrush!

Sculpting a Dragon in zbrush, Guys!

In my free i sculpted a Dragon in zbrush to test some sculpting skills and anatomy studies i did in the past. I think to print the head with a 3d printer in the future. I used zbrush for sculpting and posing the model, lately i will paint it in zbrush or painter, enjoy! 

cheers.

3d hard surface Model, Mini Mecha robot

Hi Guys!

I want to take a break from zbrush this week, so i switch with Autodesk Maya, modelling an hard surface mecha from an old concept.

I rework the model in Autodesk Maya add some simple shaders and rendered in Arnold, it’s very fun.

In the future i want to add uv maps, materials and texture in Substance to get better results. Hope you like it.

pewpew!

Hard surface 3d Model, Gundam RGM restyling

Hi Guys,

This time i want to restyle an old project i made in Softimage Xsi, an RGM Gundam model.

I use Maya for modeling/uv maps and substance painter for texturing. The first image is a 2008 rendering in Softimage XSI, the second is the current project in Maya, hope you like it.

Cheers!

Sculpting a Daemon character with Zbrush

Hi guys!

I’m working in my free time on this project, a Demon with a sci-fi/fantasy background like Shadowrun. Main shape of the body sculpted and painted in zbrush, now working on armor and props models.
If i had more time to spare i will retopo the model and import into unity engine.

Cheers!

Sculpting a Droid character in Zbrush, Hard surface study.

Hi Guys!

I start a 3d model of a sci-fi Droid robot sculpted in zbrush. It’s a personal work to study hard surface modeling in zbrush. In the future i want to polypaint and posing it for some render shots. Stay tuned! 🙂

Sculpting a Sphynx Cat in zbrush, organic study.

Hi Guys!

I like very much sphynx and i want to sculpt one for fun.

It been a good exercise for studing cat’s anatomy and practice some sculpting and polypainting techniques in zbrush.

Don’t miss my work on Sphynx head sculpt and print , take a look!

Hope you like it, Cheers!