3D Artist, Designing, Modeling, Texturing.
Working on this dude in my free time, sculpting and posed in zbrush, enjoy!
Weekly Mecha Model with Maya and simple shaders, rendered in Arnold, pewpew!
Restyling of an old project, an RGM Gundam using maya for modeling and uv editing and substance painter for texturing. The first image is a 2008 rendering in Softimage XSI, the second is the current project in Maya.
Project work in progress, now working on armor and props models.
If i had more time to spare i will retopo the model and import into unity engine.
Civilian Droid sculpted in zbrush, personal work for hard surface study. Polypaint work in progress…stay tuned! 🙂
I like very much sphynx and i want to sculpt one for fun, it been a good exercise for studing cat’s anatomy and practice some sculpting techniques.
A Collection of 3d models, old stuff that i think to rework in the future and make better.