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Alberto Fiorelli

3D Artist, Designing, Modeling, Texturing.

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Dragon

Working on this dude in my free time, sculpting and posed in zbrush, enjoy!

Author adminPosted on May 29, 2019July 31, 2019Categories 3d Graphics, 3d Sculpt

Mini Mecha

Weekly Mecha Model with Maya and simple shaders, rendered in Arnold, pewpew!

Author adminPosted on May 6, 2019May 29, 2019Categories 3d Graphics, Hard Surface

Gundam RGM


Restyling of an old project, an RGM Gundam using maya for modeling and uv editing and substance painter for texturing. The first image is a 2008 rendering in Softimage XSI, the second is the current project in Maya.

Author adminPosted on February 27, 2019May 29, 2019Categories 3d Graphics, Hard Surface

Demon [wip]

Project work in progress, now working on armor and props models.
If i had more time to spare i will retopo the model and import into unity engine.

Author adminPosted on June 12, 2018July 31, 2019Categories 3d Graphics, 3d Sculpt

Civilian Droid

Civilian Droid sculpted in zbrush, personal work for hard surface study. Polypaint work in progress…stay tuned! 🙂

Author adminPosted on March 24, 2018May 29, 2019Categories 3d Graphics, 3d Sculpt, Hard Surface

Sphynx Cat

I like very much sphynx and i want to sculpt one for fun, it been a good exercise for studing cat’s anatomy and practice some sculpting techniques.

Author adminPosted on January 28, 2018May 29, 2019Categories 3d Graphics, 3d SculptTags 3d model, 3d sculpt, graphics, Sphynx Cat

Other Models

A Collection of 3d models, old stuff that i think to rework in the future and make better.

Author adminPosted on January 1, 2018May 29, 2019Categories 3d Graphics
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